Corrinne yu biography sample

          Corrinne Yu is an American game programmer.!

          Corrinne Yu

          American game programmer

          Corrinne Yu is an American game programmer. She has worked on games including King's Quest, Quake II, and Halo 4.

          My research focuses on the intersection of technology and society, with an eye to how structural inequities shape and are shaped by technologies.

        1. My research focuses on the intersection of technology and society, with an eye to how structural inequities shape and are shaped by technologies.
        2. Gonadotropin-releasing hormone (GnRH) is exclusively expressed in a unique population of hypothalamic neurons that controls reproductive function.
        3. Corrinne Yu is an American game programmer.
        4. Read research published in the Journal of the American Chemical Society Vol. Issue 1 on ACS Publications, a trusted source for peer-reviewed journals.
        5. Corrinne Bollendorf arrived for a 4-week writing residency here at KHN. Welcome Corrinne!
        6. Her engine work included Unreal Engine 3, Microsoft's Direct3D Advisory Board, and CUDA and GPU simulation at Nvidia. She has also designed accelerator experiments for nuclear physics research.

          Biography

          Early life

          Yu attended California State Polytechnic University, Pomona to study electrical engineering before beginning her career as a professional programmer.[1]

          Game development

          Yu's early career was as a programmer for the King's Quest series for the Apple II, although she had her own 3D engine projects that she sold to various companies.[2] She programmed for QuickDraw 3D, an early rasterisationAPI.[2] She worked on the game Zombie, and created the video game engine used in Spec Ops: Rangers Lead The Way.[3] In November 1997, she was employed by video game deve